Associate Producer on Riders Republic at Ubisoft
“Learning to really listen and truly understand is incredibly important for any leader.”
Milica Todorovic is an Associate Producer on Riders Republic at Ubisoft. Traveling back to her childhood, she remembers her first contact with tech and a long-desired goal of a little girl that became a reality.
The beginning of her career was mostly focused on art until she moved into production and leadership. She has been a part of the game development industry for almost ten years, trying out different genres and different roles. She also has impressive mobile experience that she’s brought into AAA/ PC/Console. Milica is a Women in Games ambassador too. She strives for diversity in the industry and seeks to create a more welcoming environment for all.
Here we get to know her stories and experiences that paved the way to her success, both as a professional and as an individual.
Q: What made you decide to pursue a career in tech?
I’ve just always wanted to make games, and since I was very little I had been interested in tech. My grandfather introduced me to his ‘’486’’ PC and it was love at first sight. From that moment there was only one goal, and when the first opportunity arrived, I jumped at it and joined the industry.
Q: What was the most memorable moment of your experience in the mobile industry?
This might sound like a small thing but left a huge impression on me. It was on one of the first titles I’d worked on when we got a message from a player half around the world that just wanted to tell us how much they enjoyed the game. It was just mind-blowing for me at that time that we managed to reach someone so far away and that they were touched so much they decided to write a personal message to us. It still amazes me how much games can make an impression and touch people's lives. :)
Q: What are the greatest challenges for women in your line of work?
I feel like we always must prove ourselves more than our male peers. It is harder to get noticed, to be heard, to be trusted and appreciated so it feels like you must do twice as much to get to the same point.
Q: What do you think are the most important skills necessary to succeed in your current position?
I feel that learning to really listen and truly understand is incredibly important for any leader. Listening to the needs of your team, to your players and acting in accordance with what you’ve heard. And even listening to what is not explicitly said out loud can get you places :)
Q: How do you stay ahead of changes in technology?
I’ve always been an ‘’early adopter’’ so I really follow the news in the industry closely, the trends and predictions. I also rely heavily on team members that are great at predicting and creating change themselves.
Q: What motivates you?
I love creating games, so seeing people enjoy these experiences and reacting positively to them is my end goal and source of personal motivation.
Q: What is the best advice you have ever received?
It’s super simple but it works on me :) A boss once told me before an important meeting, I was very young and inexperienced and super scared, he asked me “What are you afraid of? it’s always just another human on the other side, a human-like you’’. And it still works, when I get anxious before meeting someone or writing an important email, I just think - They are just human, nothing more, and it gets easier. :)
“What are you afraid of? It’s always just another human on the other side, a human-like you’’
Q: Describe your typical weekend.
I either spend weekends playing the games I don’t have time to play during the week, or it’s a ‘’unplugged’’ weekend that can mean playing DnD, hitting the trails or hanging out with friends and family.
Q: Which fictional places would you love to visit and why?
I’d love to visit planets from the Star Wars universe. They are amazing worlds and I’d visit them all. Almost all :D
Q: Do you think that technology is improving our lives?
Absolutely, no doubt whatsoever.